The worst part of running a local tournament is the money: matching payments to names, chasing the last three teams, and handing back cash when someone drops out. On RNKD a team's spot is only held once its entry is paid, refunds follow one written policy, and you receive the full entry fee you set.
Publish your event and share its link. Teams register and pay by card from that link, in the RNKD app or in any browser, so nobody needs to download anything to get in. Until a team has paid, it isn't on your roster.
On every paid team event, a captain can pay for the whole team or split the entry so each player pays their own share. Teammates save a card from the captain's link, and nobody is charged until the whole team is in. Either every share goes through or none does, so you never end up with a half-paid team.
If a team is one or two players short, the captain can cover the rest and lock the spot right away. Splits that never finish close when registration closes, and nobody is charged.
RNKD's service fee is added on top of your entry fee and paid by the players. Nothing comes out of your side.
| One team, $200 entry | Amount |
|---|---|
| Your entry fee | $200 |
| RNKD service fee (15%, paid by the team) | +$30 |
| The team pays | $230 |
| You receive | $200 |
When the event is complete, a 7-day hold starts. That window is when teams can raise a problem with a result. Once it passes, your entry fees are sent through Stripe to the bank account you connected.
Haven't connected a bank yet? You can still publish a paid event and take registrations, and RNKD reminds you. You need it before the event starts: a paid event can't start until your bank is connected, so the money has somewhere to go.
Free events are free. RNKD charges nothing on an event with no entry fee.
Every refund follows one policy, the same for every team, and RNKD issues it to the card that paid. You never send money back by hand.
| What happened | Refund |
|---|---|
| You cancel the event | Full refund to every team, service fee included |
| You remove a team during registration | Full refund |
| A team withdraws 7+ days before | Full refund |
| A team withdraws 3 to 7 days before | 50% |
| A team withdraws inside 3 days | No refund |
Because the rule is written on the event before anyone pays, "can I get my money back?" has one answer, and it isn't yours to argue.
If you advertise a prize, you pay the winners yourself. RNKD doesn't hold prize money, and it labels your prize as organizer-paid everywhere players see it. After the final, the app shows who placed, opens a payment app with the winning captain's handle filled in, and keeps a record once you mark them paid.
Publish the event on RNKD and share its link. Teams pay the entry fee by card when they register, in the app or in any browser, and a spot is only held once it's paid. You never collect cash or chase payment apps.
No. RNKD's service fee is added on top of the entry fee you set and paid by the players, so the entry fee you set is what you receive per team. Free events have no fee at all.
Once the event is complete and a 7-day hold passes, your entry fees go to the bank account you connect through Stripe. If you have not connected one yet, they land in your RNKD wallet, so nothing is lost while you finish setup.
Yes, on every paid team event. Each player saves a card for their share, and nobody is charged until the whole team is in. If the team stalls, the captain can cover the rest to lock the spot.
They are automatic. If you cancel, every team is refunded in full, service fee included. A team that withdraws gets a full refund 7 or more days out, 50% at 3 to 7 days, and nothing inside 3 days. A team that doesn't show up isn't refunded.
See fees and payouts on the organizer overview, or the terms for the full rules.
No application and no waitlist. Free events are free, and on paid events you receive the full entry fee you set.